Search found 18 matches

by grandgrowl
Thu Oct 06, 2005 3:25 am
Forum: MQ2::Custom UI
Topic: gift of mana snippet
Replies: 1
Views: 2145

gift of mana snippet

sick of not knowing when gift of mana is active? here's an in-your-face snippet that'll definitely get your attention: giftofmana=3,745,471,0,255,255,${If[${Me.Song["Gift of Mana"].ID}&&(${MacroQuest.Running}/100)%2,gift of mana active,]} simply adjust the position to be in the dea...
by grandgrowl
Thu Apr 14, 2005 2:17 pm
Forum: MQ2::General
Topic: How to Donate to the Macroquest developers!
Replies: 228
Views: 161606

i split mine up into two payments of 5$. sent an e-mail to lax just now. hopefully this can be cleared up~
by grandgrowl
Sun Apr 03, 2005 2:59 pm
Forum: MQ2::Custom UI
Topic: hello all i need your help plz
Replies: 53
Views: 6285

[C********_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
[D****_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
you may wanna edit out your character names before someone else edits out your characters :p
by grandgrowl
Mon Mar 28, 2005 4:19 pm
Forum: MQ2::Custom UI
Topic: metroid-style health gauge (yes, that's right)
Replies: 5
Views: 2958

metroid-style health gauge (yes, that's right)

http://img26.exs.cx/img26/6598/metroid0as.jpg more of a novelty as opposed to functional -- i'm sure at least one of you out there will appreciate this ^_^ since energy tanks are gauged by percentage, you can have no less/no more than 9 tanks (unless you change some code around) block001=3,170,601,...
by grandgrowl
Sat Mar 26, 2005 5:00 am
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

this snippet helps you visualize where the hud will disappear. again, totally optional, but included here for your conveinence: ;bounding box: tlcorner=3,500,300,0,255,0,${If[(${MacroQuest.MouseX}>=500)&&(${MacroQuest.MouseX}<=1200)&&(${MacroQuest.MouseY}>=300)&&(${MacroQuest...
by grandgrowl
Sat Mar 26, 2005 3:46 am
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

; -=target finder=- ; this shows you where your target is in relation to you targetaheada=7,-6,-166,255,255,255,${If[(${MacroQuest.MouseX}>=500)&&(${MacroQuest.MouseX}<=1200)&&(${MacroQuest.MouseY}>=300)&&(${MacroQuest.MouseY}<=800),${If[${Target.ID}&&${Target.CleanN...
by grandgrowl
Sat Mar 26, 2005 3:46 am
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

i've done some field testing, and came up with some improvements: -hud bounding box reduces clutter when you move the cursor too far off center. you can easily change the size of the box to fit your resolution (see the code) -improved target finder, with diagonal angles -included the avatar monitor,...
by grandgrowl
Tue Mar 22, 2005 4:58 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

sticking the box onto the target, and having it move with the target, would be exactly what i had hoped to achieve :lol: since i suck at c++ (for now), the best i can do atm is have it follow the mouse cursor. it's not so bad, really, once you get used to it -- it's almost like playing a fps imo cod...
by grandgrowl
Mon Mar 21, 2005 7:18 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

htw: that's specific for vex thal only. even more specifically, it's primarily for wizards and druids. but, since i promised myself i'd post code if someone asked for it... ;-=vex thal weakness display=- ;you'll have to change coords accordingly to make it show where you want it to show. specificall...
by grandgrowl
Sun Mar 20, 2005 1:42 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

spam fix, under the -=labels=- section: meleerange=7,85,-138,0,255,0,${If[${Target.MaxRangeTo}>=${Target.Distance}&&${Target.CleanName.NotEqual[${Me}]},[melee range],]} i use photoshop to convert images. do a bit o' searching and i'm sure there's something cheap or free out there that'll con...
by grandgrowl
Sat Mar 19, 2005 5:43 am
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

make your hud a true heads-up display: http://img68.exs.cx/img68/8830/newtarget6cl.jpg despite the screenshot, this is coded to use the arial font (as always) features: -targetting reticule appears only on target acquisition -color-based range/line of sight monitor -- the reticule turns green when l...
by grandgrowl
Thu Mar 17, 2005 11:20 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

and i'm far from finished~ especially now that finals are over!
by grandgrowl
Thu Mar 17, 2005 11:17 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

effectlabel13=3,1180,195,255,255,255,${If[${Me.Buff[13].ID},13 -,]} effect13a=3,1200,195,53,140,255,${If[(${Math.Calc[(${Me.Buff[13].Duration.TotalSeconds}/${Math.Calc[${Me.Buff[13].Spell.Duration.TotalSeconds}+0.01]})]}>=1.00,${Me.Buff[13]} (${Me.Buff[13].Duration.Time}),]} effect13b=3,1200,195,53...
by grandgrowl
Thu Mar 17, 2005 11:14 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

color changing buff monitor: http://img240.exs.cx/img240/4734/buffs0hx.jpg each line's color shifts from blue to pink gradually as its timer counts down. -warning- is displayed for the last interval (roughly the last 10% of duration) it can hold up to 21 buffs (if i'm not mistaken, the max anyone ca...
by grandgrowl
Thu Mar 17, 2005 2:15 pm
Forum: MQ2::Custom UI
Topic: cursor targetting and status monitor (and some other stuff)
Replies: 88
Views: 26365

rogues: meleerange=7,-93,-19,0,255,0,${If[${Target.MaxRangeTo}>=${Target.Distance}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Target.Heading.Degrees}-${Target.HeadingToLoc[${Me.Y},${Me.X}].Degrees}+615)%360]}<=150,[backstab angle],[melee range]]},]} this replaces [melee range] ...