I'm planning on writing a macro that will detect charm breaks and trigger some recovery plan. Does anyone already have one? I figure it will do something like this. - event for "charm wore off" - announce the break to group - /dismount - duck out of any current spell - retarget former pet ...
Is anyone considering updating this macro for MQ2Data? I've been working on my version of it, but it has taken me a LONG time to even get it partially functional.
I think the data system will rule the world once I fully understand it. That said, I can't find any information about how arrays are being handled now. I have some code I "reused" that is making use of 2 dimensional arrays and tries to reference them via this type of code. #@arrayname(@arr...
Thanks Lax! Works fine now. One question though about /sellitem. When I execute /sellitem $selecteditem(count) it fails on anything that isn't stackable. It just doesn't sell it. Is there a way I can account for that? $selecteditem can't return stackable or not, and $cursor doesn't seem to be active...
Isn't anyone else having trouble with /itemnotify? I was so happy when I learned how to use it, then it stopped working on 3/23. It still isn't working after the 3/25 patch, which I hoped would resolve it. It just does nothing when used, and /sellitem fails as well. No error message, no CTD, just no...
It was working great for me prior to 3/23 build, but now it has no effect whatsoever when I use any itemnotify command. There is one exception actually. If I try to use "in pack2 4" it will throw an error if pack2 isnt open, but doesnt work when pack 2 is open. I've tested /itemnotify agai...
Your outline looks solid. Here is where I would do it differently. build a routine that selects each bag slot and does some stuff while it is selected. Within that routine, have it check for the item name and check it against your "keeper" list. You should be very certain that items you do...
Three things. 1. Even when this works for me perfectly, the mouse just sits there. It isn't moving the mouse, and I think it isn't supposed to. 2. Is "/itemn in pack3 1 leftmouseup" correct for left clicking the item in first slot of pack 3? I could not find the "in packX" syntax...
Does anyone have an example of a line from the paths.ini file? The link to download it is now dead, and I cannot figure out how to produce my own paths.
I just want to understand the format of the file, not get the whole thing handed to me...
The problem with this method is that its no better than using a gamepad to autofire your bow. As soon as you try to chat, it looks like this. 22222222222222222h2222222222222222i2222222222222222g222222222222222u22222222222222222y22222222222222s If I were going to use MQ to autofire my bow, I would wa...